history-nasuverse-part-2-kagetsu-tohya-1

History of the NASUVERSE series. Part 2: Kagetsu Tohya.

Kagetsu Tohya is a visual short story developed by Type -Moon and released in Japan on August 13, 2001 for a personal computer. The game is a plot continuation of Tsukihime and was created just a year after the release of the original.

If you do not know what NASUVERSE is and, in principle, what is being said about, please watch the zero part of the HTTPS: // Stopgame series.ru/Blogs/Topic/112851/Istoriya_serii_nasuverse_Chast_0_kinoko_nasu_type_moon_kara_no_kyukai, as well as other parts.

To begin with, I would like to notice again that the disassembled game is Eroge, that is, in this short story there is content 18+. I warned.

Plot and development

As in many Japanese production games, finding the history of the development of this project was a very difficult task. Honestly, I could not cope with her. The only thing I understood – apparently, it was originally conceived that Kagetsu Tohya would be only an additional content for the next reprint Tsukihime. But this content has grown to a separate game. I can’t vouch for the veracity of this information, because this conclusion was made on the basis of a small phrase written on the official website selling the disk with a game. And this phrase is twofold.

However, given the number nongamstopsites.uk of content from Tsukihime to Kagetsu Tohya, I will not be surprised if it is true.

Since I can’t get anything out of the development history more, I propose to immediately move on to the plot.

Kagetsu Tohya is a direct plot continuation of the previous game. An attentive player, having heard this, will ask: “Wait a minute, if this is a continuation, then what ending?”The answer from the NAS will be quite simple:” Yes “. And this is not a joke. The game is literally a continuation of just an original short story. Yes, it can be assumed that she continues the plot of some of the normal endings in which no one died and the heroes live together in the same city. But officially there is not a single ending that is definitely canonical for Kagetsu Tohya.

The game plot is divided into 2 segments: Twilight Grass Moon, Fairy Tale Princess and Ten Nights of Dream.

The first is the main plot. The second is a lot of additional, often filler and contradicting the main plot, stories that open during the passage of the main plot. Almost the entire hentai, by the way, was stuffed here.

The main plot is divided into OP and A Day. After completing the main plot, EP is added. Initially, only the first.

According to the plot, Shiki goes to school and Arkweid meets along the way. They communicate sweetly with each other, after which our main character sees something on the road and cuts out.

After that, the player has to experience the same day over and over again, each time choosing different variations of the development of events. At first they seem ordinary cute stories in the genre of everyday life. However, periodically Shiki will face something infernal that will kill him. And because of this, he will again be leaning back to the beginning of the day.

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